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1. How to end mining macros... - in Player Features and Ideas Discussion [original thread]
Originally by: RootEmerger Edited by: RootEmerger on 03/04/2010 16:31:03 And why a macro shouldnt be able to click on the agent, click on "accept mission", undock, click to "warp to site", mine? Keep in mind that nowadays macro progra...
- by Amberlyn Stardreamer - at 2010.04.03 23:18:00
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2. Ingame minigames - in Player Features and Ideas Discussion [original thread]
I think it would be enjoyable to play games against others while in station.
- by Amberlyn Stardreamer - at 2010.03.29 20:41:00
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3. [Proposal] View fittings without having to be in the ship - in Assembly Hall [original thread]
Yes. For some things I'm able to keep track by using a system to name the ships -- a certain set of names for each set of functions. But trying to remember which of several ittys in different has the cloaking device on it when I'm multiple jumps...
- by Amberlyn Stardreamer - at 2010.03.28 22:52:00
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4. The 'It's a game' excuse - in EVE General Discussion [original thread]
A person only has one set of morals. What they choose to do when the rules are set up to make immoral actions legal reveals their true character.
- by Amberlyn Stardreamer - at 2010.03.28 22:34:00
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5. Updating your skill training via the Internet Browser - in Player Features and Ideas Discussion [original thread]
I fail to see what would be so horrible about this that so many people over so many threads have put so much effort into shouting it down. How does it differ from logging in briefly to put skills into your queue then logging back off? Except that...
- by Amberlyn Stardreamer - at 2010.03.27 19:41:00
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6. Fix Down Time issues - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader ... The annoyance can be reduced by implementing more dynamic content generation that'll lead to sites appearing in real-time, making it less likely that I'll be faced with barren systems when I get onlin...
- by Amberlyn Stardreamer - at 2010.03.27 19:27:00
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7. Fix Down Time issues - in Player Features and Ideas Discussion [original thread]
Originally by: Ramman K'arojic ... I would just like some of the disadvantages that it causes (such as loss of mission loot, respawning of missions, the continuation of mission bonus mission timers,etc) to be addressed. ... Respawning ...
- by Amberlyn Stardreamer - at 2010.03.27 19:18:00
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8. Stapler and Staple Remover - in Player Features and Ideas Discussion [original thread]
Hmmm. With a suitable set of skills to train and equipment to buy the ability to batch and unbatch BPC could fly as a viable addition to an industrialist's tool cabinet.
- by Amberlyn Stardreamer - at 2010.03.27 18:12:00
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9. [Proposle] Missions - in Assembly Hall [original thread]
Yes this would be real-world realistic, but its not realistic in terms of the game-play for anyone who can't get on to lay claim to missions immediately after downtime. You simply can't expect people to be happy 12, 18, or 20 hours past downtime ...
- by Amberlyn Stardreamer - at 2010.03.27 18:07:00
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10. [Proposal] Bigger Fonts in the Game - in Assembly Hall [original thread]
Originally by: Biczkowski My eyes are getting older and small fonts become tougher to read. Which makes my old eyes tired. Please include a setting in the game to set the font size significantly higher. I think that this is in the interes...
- by Amberlyn Stardreamer - at 2010.03.27 17:45:00
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11. [Proposal] Larger Secure Container - in Assembly Hall [original thread]
- by Amberlyn Stardreamer - at 2010.03.27 17:12:00
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12. Mining Shares - in Science and Industry [original thread]
If your corp is well-rounded the take from group ops balances out in the end. My main is a skilled miner with leadership skills thus I make less on group ops when sharing the take with battleship and cruiser pilots (50% to the corp, 50% split amo...
- by Amberlyn Stardreamer - at 2010.03.27 16:44:00
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13. Reprocessing contract - in Player Features and Ideas Discussion [original thread]
This is unnecessary. First, reprocessing skills are a critical part of a serious miner's training. Second, this service is usually provided for free by the more serious and better trained miners in your corp. Third, as another has posted, its e...
- by Amberlyn Stardreamer - at 2010.03.22 22:53:00
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14. Introduce an options to let others know that you have gone AFK. - in Assembly Hall [original thread]
My friends who need to know that I'm afk find out when I tell them in the chat channel. No one else needs to know.
- by Amberlyn Stardreamer - at 2010.03.22 00:06:00
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15. Mining needs boost - in EVE General Discussion [original thread]
1. Annoying legitimate miners with pop-up windows is a very poor solution to anything. In addition to more technical solutions available to skilled programmers, macroers can easily have one person attending a bank of accounts to monitor for this. ...
- by Amberlyn Stardreamer - at 2010.03.20 20:43:00
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16. Scanning for asteroid belts?? - in Science and Industry [original thread]
I always seem to find wormholes when looking for hidden belts. A friend complains that he finds belts when looking for wormholes. LOL Sometimes you get lucky, sometimes you don't. Sometimes someone else gets there before you do and gets all the ...
- by Amberlyn Stardreamer - at 2010.03.19 00:22:00
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17. Traders Modify Order: Needs a minimum - in Player Features and Ideas Discussion [original thread]
There is a minimum modification amount. Its .01 isk. Changing it would do nothing but cause people to whine about the new minimum. If you don't like market PVP do your PVP with guns instead.
- by Amberlyn Stardreamer - at 2010.03.17 00:27:00
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18. Station Containers - in Player Features and Ideas Discussion [original thread]
Yes. There are certain systems that see heavy corp activity where I use station containers to keep ALL my stuff lest it be accidentally mixed into the take from group ops. Having to fly from system to system opening containers to find something ...
- by Amberlyn Stardreamer - at 2010.03.17 00:14:00
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19. To Hanger and SELL - in Player Features and Ideas Discussion [original thread]
Yes! Takes the pain and tedium out of selling the loot and salvage. If it only gives the value in that particular station rather than for system or region the careful market researchers will still be able to make their profits by using the curre...
- by Amberlyn Stardreamer - at 2010.03.16 23:57:00
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20. Distress call missions - in Player Features and Ideas Discussion [original thread]
Excellent idea for making the PVE experience more dynamic (CCP must find a way to generate the NPCs randomly do there's no simple solution like checking EVE-Survival for the right ship/fitting/strategy). In low-sec this could be what the dedicate...
- by Amberlyn Stardreamer - at 2010.03.16 23:49:00
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